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LEARNING ENGLISH USING THE GAMIFICATION METHOD FOR PRIMARY SCHOOL STUDENTS IN DIGITAL EDUCATION
364-381
GAMIFICATION AND ITS APPLICATION IN THE TEACHING-LEARNING PROCESS OF THE ENGLISH LANGUAGE IN PRIMARY SCHOOL
406-417
POSSIBILITIES OF USING STUDENTS' ELECTRONIC LEARNING MODEL IN FORMING HIGH-LEVEL THINKING SKILLS
208-216
The effectiveness of game-based learning on English as a foreign language proficiency: A meta-analysis
78-89
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